Wednesday, 12 November 2014

audience research

To find out our audience we asked societies in our university based around music and games questions, to see if they were our correct target audience. we started off by asking the heads of the societies:


'Hello, my group member and I would like to make use of your music expertise by asking you and members in your society about a project we are designing in our Research and Development module. It is music visualisation in the form of a virtual reality game that will bring the music to life.'

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